10 years, 11 months ago
Highlights
Let me just clarify. I don't expect to gain any particular decoding power from DX12 but since the rest of the engine runs DX12 it has to be that way. Sure using CS seems like a…
10 years, 11 months ago
10 years, 11 months ago
Hey I need to decompress several videos in parallel for in-game content. Preferable the input format should be as compressed as possible while the decompression process d…
10 years, 11 months ago
Hey I'm looking for a method to render reflections in ocean waves. The scene in question contains several meter high waves near a coastal harbor. Different kinds of objects are…
13 years, 1 month ago
Hey I’m having this problem with transparency on particles that I can’t really get my head around. It appears that bright alpha blended particles show up much more pronounced in…
13 years, 5 months ago
Latest Activity
See all in DiscussionsLet me just clarify. I don't expect to gain any particular decoding power from DX12 but since the rest of …
10 years, 11 months ago
Supporting Direct3D 11 Video Decoding in Media Foundation Check the XB1 documentation to see what APIs it supports. Thanks …
10 years, 11 months ago
Actually DX12 is not a very important requirement. In case the code is open source I can just convert it myself.
10 years, 11 months ago