11 years, 9 months ago
Highlights
11 years, 9 months ago
Thanks again! Not sure how you are calculating specularFactor, but most of the time with diffuse/specular (well all the time really) you want to clamp your dot products b…
11 years, 9 months ago
Hi, I am experiencing a really weird GLSL bug. I have implemented point lights following this tutorial, but I get some strange artefacts and I narrowed them down to the f…
11 years, 9 months ago
Hi, I made a very simple container class because I need a vector where I can remove elements in the middle without changing the position of the other elements but I am wo…
12 years, 6 months ago
Hi, I made a simple scene with only one triangle and am now trying to use a projection matrix created by glm. However when I multiply each vertex with it in my shader the…
12 years, 8 months ago
Latest Activity
See all in DiscussionsThanks again! Not sure how you are calculating specularFactor, but most of the time with diffuse/specular (well all the …
11 years, 9 months ago
Okay, I figured it out, thanks! Like you suggested I tried different values increasing by 0.1 and found out that …
11 years, 9 months ago
Hi, I am experiencing a really weird GLSL bug. I have implemented point lights following this tutorial, but I …
11 years, 9 months ago