12 years, 10 months ago
Highlights
Thanks mhagain, that's what i wanted to know :)
12 years, 10 months ago
Hello In directX 11, if I have a shader that takes vertices with POSITION defined as float3: float3 pos : POSITION Am I then allowed to use that shader with an input layo…
12 years, 10 months ago
14 years, 5 months ago
Hello hello I have an effect to be used on several objects. Is it ok to have one buffer object that you can update between rendering? Or is this bad for performance? I read here…
14 years, 5 months ago
Maximum size of a constant buffer 4096 * float4 (64kb). A buffer object may be up to 128mb of size. One constant buffer can't hold that much of data, although it is enough f…
14 years, 5 months ago
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See all in DiscussionsThanks mhagain, that's what i wanted to know :)
12 years, 10 months ago
Hello In directX 11, if I have a shader that takes vertices with POSITION defined as float3: float3 pos …
12 years, 10 months ago
Maximum size of a constant buffer 4096 * float4 (64kb). A buffer object may be up to 128mb of size. …
14 years, 5 months ago