14 years, 5 months ago
Highlights
14 years, 5 months ago
So i was reading the fixed vs variable timestep discussion and a question just striked mind: how does one implement a deterministic engine with such a variable timestep? I mean,…
14 years, 5 months ago
newVelocity = oldVelocity * exp(-friction * elapsedTime) Hi guys, just wanted to take part to this interesting discussion and wanted to have some feedback about *not* using the…
14 years, 5 months ago