13 years, 9 months ago
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Community contributions featuredtry switching vertices 1 and 2 to see if the triangle isn't facing the other way.
13 years, 9 months ago
13 years, 10 months ago
Hey guys, I'm using 3D textures on my engine, but one thing I need to do is to get the exact texture coordinate of a pixel. Like this, my 3D texture is actually several 2D t…
13 years, 10 months ago
Hey guys, I'm developing a game and one of the features I use is ComputeShader. I would like to know if there is a way to run Compute shaders on software instead of hardware…
13 years, 11 months ago
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See all in Discussionstry switching vertices 1 and 2 to see if the triangle isn't facing the other way.
13 years, 9 months ago
Why do you have this? float blendFactors[] = {.99, .97, .9, 0}; shouldn't it be something like: float blendFactors[] = …
13 years, 10 months ago
I assume you already have the camera position, which I'll call m_cameraPosition. this returns the mouse direction in 3D: POINT …
13 years, 10 months ago