13 years, 6 months ago
Highlights
Hey guys I have it fixed now!! To fix it I went into the Hierarchy tab and then selected my model, only the editable poly and not the bone rig. Once I had done that…
13 years, 6 months ago
13 years, 6 months ago
Hi, I have created a model in 3DSMax and I have gone to import it into my XNA project. On importing it I realised that the model is not centred upon reop…
13 years, 6 months ago
Hi, I originally posted this in the directx section because I was told by my lecturer that I was programming in directx. Over there I was told I am using C# and that I should po…
14 years, 4 months ago
Hi, I originally posted this in the directx section because I was told by my lecturer that I was programming in directx. Over there I was told I am using C# and that I should po…
14 years, 4 months ago
Latest Activity
See all in DiscussionsHey guys I have it fixed now!! To fix it I went into the Hierarchy tab and then selected …
13 years, 6 months ago
Hi, I am exporting it as a .fbx, but within 3DSMax when I select my model it then also …
13 years, 6 months ago
Well you just need to know where the origin is (the 0 point) there should be a way to bring …
13 years, 6 months ago