14 years, 2 months ago
Highlights
Just played with things a bit more. I tried reducing the number of vertices in each tile to a quarter of their original number. The problem goes away. Each tile is still being d…
14 years, 2 months ago
14 years, 2 months ago
I'm looking for ideas as to what might be causing a rendering artifact I'm seeing in my app. My app renders a terrain using tiles with vertical skirts to cover the gaps…
14 years, 3 months ago
I'm trying to create a silhouette effect by drawing outlines of object then filling with polygons. I'm trying to avoid offseting the polygons because it effects the look…
14 years, 4 months ago
I'm trying to create a silhouette effect by drawing outlines of object then filling with polygons. I'm trying to avoid offseting the polygons because it effects the look…
14 years, 4 months ago
Latest Activity
See all in DiscussionsJust played with things a bit more. I tried reducing the number of vertices in each tile to a quarter …
14 years, 2 months ago
Just seen your responses to my previous post. How would you propose I use shaders to avoid redrawing the tiles? …
14 years, 2 months ago
It would seem that simply drawing each terrain tile more than once in a scene causes the artifacts to occur. …
14 years, 2 months ago