I'm used to skeletal animation, but I'm not sure where to start with per-vertex animations. Is there anyone that has experience making per-vertex animations/morphs? How…
13 years, 11 months ago
I'm used to skeletal animation, but I'm not sure where to start with per-vertex animations. Is there anyone that has experience making per-vertex animations/morphs? How…
13 years, 11 months ago
14 years, 4 months ago
It's just like me to solve the problem as soon as I ask for help... It turns out that swapping the axes for the local coordiantes was the problem. What I did was work on the…
14 years, 4 months ago
The models used in the game, Half-Life, have the Y and Z axes swapped. In my program, there is no swapping, so these models appear sideways. If I go through the .smd file and sw…
14 years, 4 months ago
I'm used to skeletal animation, but I'm not sure where to start with per-vertex animations. Is there anyone that has …
13 years, 11 months ago
It's just like me to solve the problem as soon as I ask for help... It turns out that swapping …
14 years, 4 months ago
The models used in the game, Half-Life, have the Y and Z axes swapped. In my program, there is no …
14 years, 4 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more