14 years, 3 months ago
Highlights
Will try it right away with this code. Thank you so much!
14 years, 3 months ago
14 years, 4 months ago
Hi fellow programmers, i'm currently working on a prototype of a space fighting game and having a hard time figuring out how the movement of the spaceships can be realised.…
14 years, 4 months ago
14 years, 4 months ago
Hm, I thought about giving these quaternions a shot, but since DirectX eventually needs matrices to render the model I'll try to use matrices to deal with this problem. Than…
14 years, 4 months ago
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See all in DiscussionsWill try it right away with this code. Thank you so much!
14 years, 3 months ago
Hm, I thought about giving these quaternions a shot, but since DirectX eventually needs matrices to render the model I'll …
14 years, 4 months ago
And unfortunately this is exact what i'm unable to do =/ Currently the ship movement is based on a vector …
14 years, 4 months ago