13 years, 10 months ago
Highlights
NeHe wrote nice tutorial about creating terrain from height maps, which was later ported to Java, you should probably read this: http://nehe.gamedev.net/tutorial/beautiful_lands…
13 years, 10 months ago
13 years, 10 months ago
Hello, I've recently ran into trouble regarding rendering of Q3 BSP. So I've readen all important data from bsp and checked all pointers to data from mesh and I'm tr…
13 years, 10 months ago
So I was experimenting with DLL files and i though about sharing dynamic array of objects between DLL and EXE. The only thing worth studying was quake 3, which loaded DLL to cal…
14 years ago
Hello, I have one concept idea for rendering and I'm not sure if it's good technique and if there any better. At initialization i made array with 4096 slots for objects…
14 years ago
Latest Activity
See all in DiscussionsNeHe wrote nice tutorial about creating terrain from height maps, which was later ported to Java, you should probably read …
13 years, 10 months ago
Nevermind, I found it was caused by other function in my engine.
13 years, 10 months ago
Hello, I've recently ran into trouble regarding rendering of Q3 BSP. So I've readen all important data from bsp and …
13 years, 10 months ago