Hi all, I've been doing a few things with ioctl and in this one case the call is trying to open an event. in this case it alters the handle you pass in as a pointer in the p…
13 years, 11 months ago
Hi all, I've been doing a few things with ioctl and in this one case the call is trying to open an event. in this case it alters the handle you pass in as a pointer in the p…
13 years, 11 months ago
14 years, 2 months ago
Ok that worked perfectly, and I understand now what slicing is but I don't quite understand why the solution works. lets see if I can figure it out. MObject** is a pointer t…
14 years, 2 months ago
14 years, 2 months ago
So, I haven't been able to find a good explanation on this. I want a dynamic size to my array, basically then I read in the level it tells me how many objects I need so I do…
14 years, 2 months ago
So, I've come to the point in my game were I feel I need to come past this hurtle before I move on to more complex features. I'm more or a programmer than an artist but…
14 years, 2 months ago
Hi all, I've been doing a few things with ioctl and in this one case the call is trying to …
13 years, 11 months ago
Ok that worked perfectly, and I understand now what slicing is but I don't quite understand why the solution works. …
14 years, 2 months ago
So, I haven't been able to find a good explanation on this. I want a dynamic size to my array, …
14 years, 2 months ago
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