14 years, 2 months ago
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14 years, 2 months ago
I believe it more looks syntax call error than frame buffer problem. Your code: gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, frameBufferID[0]); gl.glClear(GL.GL_COLOR_BUFFER_B…
14 years, 2 months ago
I have a problem with this piece of code: [source lang="java"]gl.glGenTextures(4, textures, 0); gl.glBindTexture(GL.GL_TEXTURE_2D, textures[3]); gl.glTexImage2D(GL.GL_…
14 years, 2 months ago
I would like to implement the approach of the virtual texturing. I'm following the instructions of this thesis http://www.graphics....ring_low_03.pdf I need what the author…
14 years, 2 months ago
14 years, 2 months ago
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See all in DiscussionsI believe it more looks syntax call error than frame buffer problem. Your code: gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, frameBufferID[0]); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER
14 years, 2 months ago
I would like to implement the approach of the virtual texturing. I'm following the instructions of this thesis http://www.graphics....ring_low_03.pdf I …
14 years, 2 months ago
Ok now I going to describe my situation: In the screenshot there is my running program. In this case I …
14 years, 2 months ago