14 years, 3 months ago
Highlights
Thanks guys, i'll look into reading the depth buffer.
14 years, 3 months ago
14 years, 3 months ago
Hi, I've got a terrain mesh(es) pre-calculated from a heightmap, and want to change it to generate the height on the fly from the heightmap in a vertex shader. As its curren…
14 years, 3 months ago
Hi, Apologies if this has been asked a lot, I did do a thorough search. I'm starting to put to together a terrain for a game project, and a large proportion of it will be to…
14 years, 3 months ago
Thanks for the reply. As far as roads with kerbs go, its nothing hard just time consuming, it boolean-subtracts its x/z shape from the triangles supplied by the terrain-system,…
14 years, 3 months ago
Latest Activity
See all in DiscussionsThanks guys, i'll look into reading the depth buffer.
14 years, 3 months ago
Hi, I've got a terrain mesh(es) pre-calculated from a heightmap, and want to change it to generate the height on …
14 years, 3 months ago
Thanks for the reply. As far as roads with kerbs go, its nothing hard just time consuming, it boolean-subtracts its …
14 years, 3 months ago