6ย years, 1ย month ago
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Community contributions featured@MJP That is awesome!!!!!thank you so much!I will definitely check those links!Edit:Sadlt this link does not work anymore https://engineering.purdue.edu/~smidkiff/KKU/filesโฆ
6ย years, 1ย month ago
As games have become more complex, developers have begun to lean more heavily on integers. An NVIDIA slide from the original 2018 RTX launch suggested that integer math, on averโฆ
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7ย years, 1ย month ago
alright, So I have been doing research about Data-Oriented design and ECS and how contiguous memory is important and how stalling the CPU because of a cache miss is really bad wโฆ
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Hi everyone, I am attempting to render 1,000,000 sprites on my screen at 60 FPS. I am using OpenGL persistent mapping. At first, I was using glMapBuffer to do this and I was getโฆ
7ย years, 1ย month ago
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See all in Discussions@MJP That is awesome!!!!!thank you so much!I will definitely check those links!Edit:Sadlt this link does not work anymore https://engineering.purdue.edu/~smidkiff/KKU/files/GPUIntro.pdfโโ An
6ย years, 1ย month ago
As games have become more complex, developers have begun to lean more heavily on integers. An NVIDIA slide from the โฆ
6ย years, 1ย month ago
alright, So I have been doing research about Data-Oriented design and ECS and how contiguous memory is important and how โฆ
7ย years, 1ย month ago