13 years, 8 months ago
Highlights
I figured it out. Make sure you take into consideration where the point of origin is in a b2Body which is the center point of the b2Shape. I was not translating my images to the…
13 years, 8 months ago
13 years, 9 months ago
So i decided to add Box2D functionality to my little game engine as a component which can be added to an entity. As of right now the physics component, which is what a…
13 years, 8 months ago
I am trying to scale into a base image multiple times. So I should be able to from a base image which has no scale factor (or scale factor of 1) scale into it and then from that…
13 years, 9 months ago
I have tried looking for the solution but I haven't found anything discussing the whole process. I'm trying to write my own fractal generator. What I do is I generate co…
13 years, 9 months ago
Latest Activity
See all in DiscussionsI figured it out. Make sure you take into consideration where the point of origin is in a b2Body which …
13 years, 8 months ago
So i decided to add Box2D functionality to my little game engine as a component which can be added to an entity. …
13 years, 8 months ago
This question has been answered here: http://stackoverflow.com/questions/14025740/convert-sdl-window-position-to-opengl-world-position
13 years, 9 months ago