14 years, 2 months ago
Highlights
I've solve my problem by mixing some techniques in Vertex Shader and CPU sun trace. Now it's fully configurable Preetham sky for 2D game using only quad. If somebody nee…
14 years, 2 months ago
I am currently working on procedural skies models, clouds, god rays and other effects for my 3D engine for my master degree on Warsaw University of Technology. I have implemente…
14 years, 2 months ago