14 years, 2 months ago
Highlights
I believe the reason you don't see the issue in XNA is because it uses premultiplied alpha by default. http://blogs.msdn.co...studio-4-0.aspx Yes, by default, but im using t…
14 years, 2 months ago
14 years, 2 months ago
hi, Im currently porting a work from XNA to DirectX using c++. Im stucked with a texture sampling issue. There are 3 sprites in the image, original (1:1), XNA sampled (1:1.2) an…
14 years, 2 months ago
umn I thought I understood it, So its possible the difference between my XNA code and my dx code results is becouse the content importer in XNA? what is doing some changes on my…
14 years, 2 months ago
Latest Activity
I believe the reason you don't see the issue in XNA is because it uses premultiplied alpha by default. http://blogs.msdn.co...studio-4-0.aspx …
14 years, 2 months ago
umn I thought I understood it, So its possible the difference between my XNA code and my dx code results …
14 years, 2 months ago
hi, Im currently porting a work from XNA to DirectX using c++. Im stucked with a texture sampling issue. There …
14 years, 2 months ago