8 years, 1 month ago
Highlights
13 years, 3 months ago
There is some useful information and code here: http://www.java-gaming.org/topics/opengl-lightning-fast-managed-vbo-mapping/28209/msg/255576/view.html#msg255576
13 years, 3 months ago
13 years, 8 months ago
13 years, 8 months ago
13 years, 8 months ago
Latest Activity
See all in DiscussionsThere is some useful information and code here: http://www.java-gaming.org/topics/opengl-lightning-fast-managed-vbo-mapping/28209/msg/255576/view.html#msg255576
13 years, 3 months ago
If you were using GL 3+, you can utilize geometry shaders and instancing. But really there is no need …
13 years, 8 months ago
As OpenGL version a suggest 3.3+ because almoste all modern graphic card support it and is very similar to OpenGL …
13 years, 8 months ago