14 years, 1 month ago
Highlights
The rt.GetData() is your problem. Getting the values out of a RenderTarget should be avoided at any time. The fastest way would be to pass the rt as a texture to the graphics ca…
14 years, 1 month ago
Hello, I am trying to implement a method to get the value of the center pixel of a render target. In the following method, sample is a float array with size 1, and rect is a rec…
14 years, 1 month ago
Final edit: Managed to resolve the issue, apparently my depth calculation for the particles were wrong Hello, I am working on a deferred rendering engine on XNA, and I'm stu…
14 years, 2 months ago
Latest Activity
The rt.GetData() is your problem. Getting the values out of a RenderTarget should be avoided at any time. The fastest …
14 years, 1 month ago
Hello, I am trying to implement a method to get the value of the center pixel of a render target. …
14 years, 1 month ago
Final edit: Managed to resolve the issue, apparently my depth calculation for the particles were wrong Hello, I am working …
14 years, 2 months ago