14 years, 1 month ago
Highlights
[quote name='Spr33' timestamp='1344451349' post='4967478'] 3) Environments that the players can interact with are pretty much a given in MMORPGs. Will th…
14 years, 1 month ago
14 years, 1 month ago
14 years, 1 month ago
1) Health regen does not need to be sent every update, as the client and server are both capable of figuring out what it should be based on what they know. The server should onl…
14 years, 1 month ago
I disagree. There is no *speed* difference between TCP and UDP. The only difference is that, with TCP, if packets are dropped, you have to wait for a re-send before other, recei…
14 years, 1 month ago
Latest Activity
See all in Discussions[quote name='Spr33' timestamp='1344451349' post='4967478'] 3) Environments that the players can interact with are pretty much a given in MMORPGs. Will …
14 years, 1 month ago
1) Health regen does not need to be sent every update, as the client and server are both capable of …
14 years, 1 month ago
I disagree. There is no *speed* difference between TCP and UDP. The only difference is that, with TCP, if packets …
14 years, 1 month ago