14 years ago
Highlights
What is the problem you are trying to solve with garbage collection? Are you trying to deal with cross-object references and lifetime management? Even if you go with garbage col…
14 years ago
14 years, 1 month ago
Is it adviseable to implement a custom garbage collector for a game engine written in C++, or just delete objects immediately as soon as they become unreferenced? If a GC should…
14 years ago
What's the preferred method to select units with the mouse, i.e., you have a unit on screen that you want to either control or see its stats and you hover your mouse over th…
14 years, 1 month ago
What is the most efficient and preferred way to implement static backgrounds involving full 3D camera rotation? For example, space and aquatic sims environments. The background…
14 years, 1 month ago
Latest Activity
See all in DiscussionsWhat is the problem you are trying to solve with garbage collection? Are you trying to deal with cross-object references …
14 years ago
Is it adviseable to implement a custom garbage collector for a game engine written in C++, or just delete objects …
14 years ago
What's the preferred method to select units with the mouse, i.e., you have a unit on screen that you want …
14 years, 1 month ago