13 years, 5 months ago
Highlights
Recently I've been experimenting with component-based game objects. I came to conclusion that the best (for me) approach is to have a GameObject class which is just a container…
13 years, 5 months ago
13 years, 5 months ago
Unfortunately, I wasn't able to play it on Linux. It seems like the game divides something by zero. I'm posting output from the debugger, hope it helps. Program received signal…
13 years, 5 months ago
13 years, 5 months ago
13 years, 5 months ago
Latest Activity
See all in DiscussionsRecently I've been experimenting with component-based game objects. I came to conclusion that the best (for me) approach is to …
13 years, 5 months ago
Unfortunately, I wasn't able to play it on Linux. It seems like the game divides something by zero. I'm posting …
13 years, 5 months ago
It seems that you can use sf::WindowListener to listen for LostFocus event and when this event is received, you can …
13 years, 5 months ago