13 years, 9 months ago
Highlights
I would use heightmaps. You can edit them with an image editor, or easily in your own editor by manipulating the image data directly. I would suggest you to use 16bit image data…
13 years, 9 months ago
13 years, 10 months ago
Hello everybody, there is a situation that making me going crazy for at least a week. Im converting my engine to opengl 3.2. Works fine,as long as i only draw a colored fullscre…
13 years, 10 months ago
Omg, thanks... Now im getting GL error 1282 (Invalid operation). But only if i use the matrices for gl_Position in my shader (gl_Position = m4Proj*(m4Model*m4View)*vec4(v3Pos, 1…
13 years, 10 months ago
Latest Activity
I would use heightmaps. You can edit them with an image editor, or easily in your own editor by manipulating …
13 years, 9 months ago
Omg, thanks... Now im getting GL error 1282 (Invalid operation). But only if i use the matrices for gl_Position in …
13 years, 10 months ago
Hello everybody, there is a situation that making me going crazy for at least a week. Im converting my engine …
13 years, 10 months ago