14 years ago
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@Bacterius I think so. What you are saying is *time isn't necessary because it's already there as it's updated every set interval, right? I tested it out, and I'…
14 years ago
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See all in Discussions@Bacterius I think so. What you are saying is *time isn't necessary because it's already there as it's updated every …
14 years ago
I looked into it, messed around with delta again, and I set the fps to 60 and I could finally …
14 years ago
I've been trying to implement a simple acceleration for a character you can control, but for the life of me …
14 years ago