14 years ago
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14 years ago
14 years ago
Hi @ALL, Can some one give me some advice how dx8.1 to dx9 can be done as painless as possible?Ijust want _only_ an upgrade to DX9 and NOT to DX10/11.x or later and HLSL because…
14 years ago
To be implemented in the D3D11-specific renderer implementation and its OpenGL counterparts. :-) The engine already contains a robust and "battle-proven" sub-library I…
14 years ago
Hmm, I have seen some larger Projects where a lot of developers was involved. A smart but effective way is splitting the whole Great Project in smaller Statically Lib Projects.…
14 years ago
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See all in DiscussionsHi @ALL, Can some one give me some advice how dx8.1 to dx9 can be done as painless as possible?Ijust …
14 years ago
To be implemented in the D3D11-specific renderer implementation and its OpenGL counterparts. :-) The engine already contains a robust and …
14 years ago
Hmm, I have seen some larger Projects where a lot of developers was involved. A smart but effective way is …
14 years ago