8 years, 5 months ago
Highlights
For the profilers you can use the following: Devices with a Mali GPU:https://developer.arm.com/products/software-development-tools/ds-5-development-studio/streamline Devices wit…
8 years, 5 months ago
8 years, 6 months ago
Did you try to draw directly to the backbuffer? What is the size of your framebuffer? How complex is the shader that's using the texture attached to your framebuffer? As what ie…
8 years, 6 months ago
8 years, 6 months ago
On Unity3D you can write shaders mainly using Nvidia Cg/HLSL (your code get converted by Unity to what your target platform is supporting). Other languages like GLSL can also be…
8 years, 6 months ago
Latest Activity
See all in DiscussionsFor the profilers you can use the following: Devices with a Mali GPU:https://developer.arm.com/products/software-development-tools/ds-5-development-studio/streamline Devices with an Adreno GPU:https:/
8 years, 5 months ago
Did you try to draw directly to the backbuffer? What is the size of your framebuffer? How complex is the …
8 years, 6 months ago
On Unity3D you can write shaders mainly using Nvidia Cg/HLSL (your code get converted by Unity to what your target …
8 years, 6 months ago