Hi folks, Imagine we have 8 different light sources in our scene and want dynamic shadow map for each of them. The question is how do we generate shadow maps? Do we render the s…
9 years, 1 month ago
Hi folks, Imagine we have 8 different light sources in our scene and want dynamic shadow map for each of them. The question is how do we generate shadow maps? Do we render the s…
9 years, 1 month ago
14 years ago
An octree is a run-time structure that is created and maintained dynamically. It does not belong in a file, nor can it be used to “store geometric data”. You will have to be mor…
14 years ago
Hi guys, I'm working on a game project and I need file format to use maps. The file format which I need can store geometric data as octree or it can enable to use octree. Is…
14 years ago
Hi folks, Imagine we have 8 different light sources in our scene and want dynamic shadow map for each of …
9 years, 1 month ago
An octree is a run-time structure that is created and maintained dynamically. It does not belong in a file, nor …
14 years ago
Hi guys, I'm working on a game project and I need file format to use maps. The file format which …
14 years ago
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