Now i'm working on implementing buoyancy in my engine and having an issue with determining underwater volume for body collision shapes. I need to find volume of primitives such…
13 years, 1 month ago
Now i'm working on implementing buoyancy in my engine and having an issue with determining underwater volume for body collision shapes. I need to find volume of primitives such…
13 years, 1 month ago
See title. Is this even possible and how if so? When i say "Frustum" i do not mean plane representation. I want to get something like this float left,right,top.bottom,nea…
13 years, 8 months ago
So here's the question: is that even possible to generate mip levels for DXT compressed texture without unpacking whole image?
14 years ago
Now i'm working on implementing buoyancy in my engine and having an issue with determining underwater volume for body collision …
13 years, 1 month ago
See title. Is this even possible and how if so? When i say "Frustum" i do not mean plane representation. …
13 years, 8 months ago
So here's the question: is that even possible to generate mip levels for DXT compressed texture without unpacking whole image?
14 years ago
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