14 years ago
Highlights
In a typical game, you load the same data on client and server sides, but you "stub out" the graphics-related subsystems on the server, so they don't actually load…
14 years ago
Well, I will try to make this question simple, if I don't make myself clear, please tell me and I shall edit this post. I'm putting together a team and we are working on…
14 years ago
Well, I'm starting a project to create a 2D online RPG. Technologies: I will be using C++ and Python (maybe some other stuff for tools, but mainly these for the game itself)…
14 years ago
Well, I'm starting a project to create a 2D online RPG. Technologies: I will be using C++ and Python (maybe some other stuff for tools, but mainly these for the game itself)…
14 years ago
Latest Activity
See all in DiscussionsIn a typical game, you load the same data on client and server sides, but you "stub out" the graphics-related …
14 years ago
Well, I will try to make this question simple, if I don't make myself clear, please tell me and I …
14 years ago
Well, I'm starting a project to create a 2D online RPG. Technologies: I will be using C++ and Python (maybe …
14 years ago