13 years, 11 months ago
Highlights
Someone managed to find my error. Disposing the RenderTargetView isn't enough... You need to dispose the Texture2D used to create it too. A bit surprised, but works fine.
13 years, 11 months ago
I'm writing a very simple modeling software, more as a challenge than anything else. Up to about 3 weeks ago, I had no real problem with the SwapChain.ResizeBuffers() functi…
13 years, 11 months ago