6 years, 2 months ago
Highlights
Community contributions featuredDefinitely use NEON if you're doing something that benefits from it, like matrix/vector math. I believe almost all mobile platforms support it.
6 years, 2 months ago
6 years, 3 months ago
@fleabay Apple doesn't support Debug Output extension. @tommato have you created and bound a VAO? Maybe the most common issue when porting old OpenGL code to new is forgett…
6 years, 3 months ago
6 years, 10 months ago
5 hours ago, taby said: What's the difference between using &vertices[0] and vertices.data()? If vertices is empty, .data() doesn't crash.
6 years, 10 months ago
Latest Activity
See all in DiscussionsDefinitely use NEON if you're doing something that benefits from it, like matrix/vector math. I believe almost all mobile platforms …
6 years, 2 months ago
@fleabay Apple doesn't support Debug Output extension. @tommato have you created and bound a VAO? Maybe the most common issue when …
6 years, 3 months ago
5 hours ago, taby said: What's the difference between using &vertices[0] and vertices.data()? If vertices is empty, .data() doesn't crash.
6 years, 10 months ago