13 years, 10 months ago
Highlights
13 years, 10 months ago
Thinking about extrapolation some more... I currently slow down significantly (but not stop entirely) movement speed during melee attack sequences, another addition could be to…
13 years, 10 months ago
Are there any? Does EVERY online multiplayer game that has any form of lag compensation use interpolation backtime and serverside hitbox rewinding? I've done it before, and…
13 years, 10 months ago
Thanks. I didn't realize fighting games did that, I actually stole a simple implementation of that idea from the GDC presentation on Networking in Halo Reach from Bungie (th…
13 years, 10 months ago
Latest Activity
Thinking about extrapolation some more... I currently slow down significantly (but not stop entirely) movement speed during melee attack sequences, …
13 years, 10 months ago
Thanks. I didn't realize fighting games did that, I actually stole a simple implementation of that idea from the GDC …
13 years, 10 months ago
Are there any? Does EVERY online multiplayer game that has any form of lag compensation use interpolation backtime and serverside …
13 years, 10 months ago