13 years, 8 months ago
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13 years, 8 months ago
13 years, 8 months ago
Hello everyone, I followed the Chapter "2.3: Simplified High-Quality Anti-Aliased Lines" from the ShaderX7 book. I copy-pasted the shader file from the CD and carefully p…
13 years, 8 months ago
Hello, I am having a hard time billboarding my particles. I am following this tutorial: http://xnauk-randomc...utorial-vi.html The instancing is not a problem and works. I under…
13 years, 10 months ago
Hi everyone, so I'm working on a third person space shooter in XNA. The idea is to immerse the player in large scale battles with ships of different sizes and shapes, ranging fr…
13 years, 10 months ago
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See all in DiscussionsIt might be just me, but even now, the snapshot that you have provided and your problem statement seem to …
13 years, 8 months ago
I'm afraid to post the whole shader code due to copyright issues. If you have the book, it is printed …
13 years, 8 months ago
What you have to do is transform the difference vector between parent and child, not the child position itself. Rotations …
13 years, 8 months ago