13 years, 10 months ago
Highlights
Okay, i just screwed up my calculation of the offset variable. My offset was lager than 1.0. Of course it will wrap over 1.0 Sorry for that.. just worked to long today.
13 years, 10 months ago
Hey, first of all sorry for my bad english: =) I have a problem with HLSL Shader 3.0 dx9. I want to make a look up into a Texture1d/sampler1 via tex1(sampler, x). My problem ist…
13 years, 10 months ago