13 years, 11 months ago
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13 years, 11 months ago
Why is that? Running it with "3" (as the tutorial does) does actually work, but renders only one triangle (the first three vertices). I do aim to render six vertices m…
13 years, 11 months ago
Greetings, after reading several OpenGL documentations I understand that glVertexAttribPointer takes a numeral value between 1 and 4 for its second parameter (size) as informati…
13 years, 11 months ago
Greetings, I am trying to learn OpenGL with the tutorials at opengl-tutorial.org and started modifying tutorial two that basically draws a simple triangle. In addiction to chang…
13 years, 11 months ago
I also use glew on Visual Studio and compile for x86 and x64. I ran into the same problem and I fixed it by adding GLEW_STATIC to the preprocessor variables (you can also add a…
13 years, 11 months ago
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See all in DiscussionsGreetings, after reading several OpenGL documentations I understand that glVertexAttribPointer takes a numeral value between 1 and 4 for its …
13 years, 11 months ago
Why is that? Running it with "3" (as the tutorial does) does actually work, but renders only one triangle (the …
13 years, 11 months ago
I also use glew on Visual Studio and compile for x86 and x64. I ran into the same problem and …
13 years, 11 months ago