I want to write a template functor which uses a variable argument list. I tried it with the following code: template < typename RetVal, ... Args > class CBaseFunctorBase {โฆ
18ย years, 2ย months ago
I want to write a template functor which uses a variable argument list. I tried it with the following code: template < typename RetVal, ... Args > class CBaseFunctorBase {โฆ
18ย years, 2ย months ago
Hi, i have a little problem with some collision algorithm. I have two colliding objects with a center and a radius that both have different vectors they're flying and differentโฆ
18ย years, 10ย months ago
19ย years, 5ย months ago
Do you generate Tangents in your Code with some call to ComputeTangentFrame? When yes, you have to get the VertexRemapData from the call to ComputeTangentFrame and then feed thiโฆ
19ย years, 5ย months ago
19ย years, 7ย months ago
Hi, i have a very simple question: How is it possible that game companies like crytek can develop games for direct3d version 10? I have a GeForce 8800 GTX since today and wantedโฆ
19ย years, 11ย months ago
I want to write a template functor which uses a variable argument list. I tried it with the following code: โฆ
18ย years, 2ย months ago
Hi, i have a little problem with some collision algorithm. I have two colliding objects with a center and a โฆ
18ย years, 10ย months ago
Do you generate Tangents in your Code with some call to ComputeTangentFrame? When yes, you have to get the VertexRemapData โฆ
19ย years, 5ย months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more