13 years, 10 months ago
Highlights
13 years, 10 months ago
Hah! That's interesting... So it doesn't occur if you ensure PE isn't running?Yep. If I shut it off I can get a stable framerate with up to 15k sprites on the sc…
13 years, 10 months ago
Hi. I'm working on my first big project using OpenGL, and I've encountered a problem that's left me stumped. I wanted to see how many sprites I could handle without…
13 years, 10 months ago
I figured it out. Remember I said the lag spikes happened once every second regardless of framerate? Remember also I said I could monitor GPU usage from Process Explorer? Turns…
13 years, 10 months ago
13 years, 10 months ago
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See all in DiscussionsHah! That's interesting... So it doesn't occur if you ensure PE isn't running?Yep. If I shut it off I can …
13 years, 10 months ago
I figured it out. Remember I said the lag spikes happened once every second regardless of framerate? Remember also I …
13 years, 10 months ago
Well, it's an engine, not a specific game, so I don't really have a fixed target performance. Although I admit …
13 years, 10 months ago