13 years, 10 months ago
Highlights
Finally found the problem, this: [source lang="cpp"]bool IntersectTubo(vec3 rayOrigin, vec3 rayDestination, vec3 tuboA, vec3 tuboB, float tuboRadius) { vec3 pointRay =…
13 years, 10 months ago
Hi all, I'm trying to port a code from executing in the CPU to the GPU. It's supposed to render normally if the ray from camera don't collide with a tube after refle…
13 years, 10 months ago
Latest Activity
Finally found the problem, this: [source lang="cpp"]bool IntersectTubo(vec3 rayOrigin, vec3 rayDestination, vec3 tuboA, vec3 tuboB, float tuboRadius) { vec3 pointRay …
13 years, 10 months ago
Hi all, I'm trying to port a code from executing in the CPU to the GPU. It's supposed to render …
13 years, 10 months ago