8 years, 4 months ago
Highlights
Added descriptions for tags Tags are the glue for your game: You can identify your actors with tags or use them as arguments for your signals to check game logic. Tags are simpl…
8 years, 4 months ago
8 years, 4 months ago
ACTORS is a small framework explicitly built for Unit3d. It is used to ease the pain of decoupling data from behaviors without tons of boilerplate code. It relies on Unity3d scr…
8 years, 4 months ago
I wrote an extension for unity inspector that allows to group/fold variables. Available on github , cheers!
8 years, 5 months ago
Hi guys! I've made recently a handy pool manager for unity3d and would like to share it with you. An ultra fast and lightweight object pool manager with zero allocations and cus…
8 years, 11 months ago
Latest Activity
See all in DiscussionsAdded descriptions for tags Tags are the glue for your game: You can identify your actors with tags or use …
8 years, 4 months ago
Added documentation for ECS approach. Simple ECS pattern for working with actors. My approach can be used only with actor …
8 years, 4 months ago
Added descriptions for Blueprints. Blueprints are scriptable objects for sharing common data among similar objects. Example of pulling data from …
8 years, 4 months ago