13 years, 9 months ago
Highlights
Well a lot of this depends on what you're wanting to do with your physics and what kind of game you're making. Is it tile-based or otherwise? What have you tried that you weren'…
13 years, 9 months ago
13 years, 9 months ago
Ok so I have the detection done but does anyone have or know of an algorithm or help on doing the physics like not walking through the cube? &nbs…
13 years, 9 months ago
Is there any way I can make an invisible cube (Like a Bounding Box) and use .intersects() or something on it like a rectangle? If not then whats the easiest way to do Collision…
13 years, 9 months ago
This is not related to OpenGL if you just want to detect if two AABBs overlaps, you can fairly easily code it yourself: for (AABB other : allAABBs) sweep for collisions on x-axi…
13 years, 9 months ago
Latest Activity
See all in DiscussionsWell a lot of this depends on what you're wanting to do with your physics and what kind of game …
13 years, 9 months ago
Ok so I have the detection done but does anyone have or know of an algorithm or help on doing the …
13 years, 9 months ago
This is not related to OpenGL if you just want to detect if two AABBs overlaps, you can fairly easily …
13 years, 9 months ago