13 years, 10 months ago
Highlights
Well a lot of this depends on what you're wanting to do with your physics and what kind of game you're making. Is it tile-based or otherwise? What have you tried that you weren'…
13 years, 10 months ago
13 years, 10 months ago
Ok so I have the detection done but does anyone have or know of an algorithm or help on doing the physics like not walking through the cube? &nbs…
13 years, 10 months ago
Is there any way I can make an invisible cube (Like a Bounding Box) and use .intersects() or something on it like a rectangle? If not then whats the easiest way to do Collision…
13 years, 10 months ago
This is not related to OpenGL if you just want to detect if two AABBs overlaps, you can fairly easily code it yourself: for (AABB other : allAABBs) sweep for collisions on x-axi…
13 years, 10 months ago
Latest Activity
See all in DiscussionsWell a lot of this depends on what you're wanting to do with your physics and what kind of game …
13 years, 10 months ago
Ok so I have the detection done but does anyone have or know of an algorithm or help on doing the …
13 years, 10 months ago
This is not related to OpenGL if you just want to detect if two AABBs overlaps, you can fairly easily …
13 years, 10 months ago