13 years, 8 months ago
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Ok last bit of info. I thought the vertex buffer contained duplicate vertices. My .X file lists only 8 vertices but the application says 16 vertices. I wasn't bothering to look…
13 years, 8 months ago
13 years, 8 months ago
So I'm using ID3DXMESH to store a .X file, I'm loading it into the application with D3DXLoadMeshHierarchyFromX. I'm trying to get the vertex and index buffer from the mesh…
13 years, 8 months ago
Ok so if anyone is interested in how this all worked out. I took the time to remove the duplicate vertices in the .X cube file so that there are now only 8 vertices, which is co…
13 years, 8 months ago
13 years, 8 months ago
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See all in DiscussionsOk last bit of info. I thought the vertex buffer contained duplicate vertices. My .X file lists only 8 vertices …
13 years, 8 months ago
Ok so if anyone is interested in how this all worked out. I took the time to remove the duplicate …
13 years, 8 months ago
Thanks for the response! I made some changes based on your code example. Unfortunately same results :(.
13 years, 8 months ago