13 years, 7 months ago
Highlights
public float XVel = 1.0f; public void BallMove() { if (ball.X < 0 || ball.X > 420) XVel *= -1; ball.X += XVel; } Something more readable.
13 years, 7 months ago
13 years, 9 months ago
13 years, 9 months ago
13 years, 9 months ago
13 years, 9 months ago