13 years, 8 months ago
Highlights
An update, i have found a solution to the issue, i was having altough, it is a issue i had not encountered for ages, relating to transparancy and glColor4f using 0,0,0 for color…
13 years, 8 months ago
13 years, 8 months ago
Hello, i have looked at the other subforms of this forum and feel this is the best place. I shall first off explain my issue and my own observations, before showing the relivent…
13 years, 8 months ago
Gonna get on with decuppleing the code to produce a minimal build example. But first i will clarify some more on my code. Colors[] defined as float Colors[4]; it is initalised i…
13 years, 8 months ago
13 years, 8 months ago
Latest Activity
See all in DiscussionsAn update, i have found a solution to the issue, i was having altough, it is a issue i had …
13 years, 8 months ago
Gonna get on with decuppleing the code to produce a minimal build example. But first i will clarify some more …
13 years, 8 months ago
I can see two possable solutions, if an enemy is collideing, apply velocity to the one to push em away …
13 years, 8 months ago