12 years, 9 months ago
Highlights
Yes, you can used baked lighting with a deferred rendering setup. In the case of a light prepass renderer, you'll probably want to sample your lightmaps during your second rende…
12 years, 9 months ago
Hi, I have a pre-pass lighting setup but I was wondering if it can play nicely with baked parts? I want to have shadows, direct lighting, ambient occlusion, radiosity, etc all b…
12 years, 9 months ago
13 years, 4 months ago
Hi, I have a few questions about first person setups in general. I understand the basics: Draw the first person view in front of the camera Disable casting a shadow (so you don'…
13 years, 4 months ago
Hi, I've been trying to wrap my head around this for a few days, and there is a small amount of relevant information about this on the internet. How does BasicEffect get…
13 years, 6 months ago
Latest Activity
See all in DiscussionsYes, you can used baked lighting with a deferred rendering setup. In the case of a light prepass renderer, you'll …
12 years, 9 months ago
Hi, I have a pre-pass lighting setup but I was wondering if it can play nicely with baked parts? I …
12 years, 9 months ago
Worth mentioning, since you brought it up: Halo 2 and later skip all this crap by using the in-world player …
13 years, 4 months ago