8 years, 9 months ago
Highlights
This is probably stupid question, but why do you multiply each vertex by matrix in cpu instead of passing it to shader and doing matrix multiplication inside the shader? I mean…
8 years, 9 months ago
9 years, 4 months ago
Hello, in the past couple of days I have been thinking of a problem with voxels. Like if I make a pyramid shape, which has 4 triangles and quad as a base, not tetrahedron with v…
10 years, 9 months ago
I have written xml-cutscenes, and then parsed them in c++. It required me to write some cutscene-system, then something to control the parts of cutscenes. Like you will most lik…
9 years, 4 months ago
10 years, 3 months ago
Latest Activity
See all in DiscussionsThis is probably stupid question, but why do you multiply each vertex by matrix in cpu instead of passing it …
8 years, 9 months ago
I have written xml-cutscenes, and then parsed them in c++. It required me to write some cutscene-system, then something to …
9 years, 4 months ago
On random note, are you creating 6 faces on every single cube, even though 1-6 sides of the cube would …
10 years, 3 months ago