9 years, 6 months ago
Highlights
Thank you very much Jesse. I hadn't turned on the Debug layer as I was doing quick tests and forgot. It led me to realize I forgot a bunch of steps that I had put in different s…
9 years, 6 months ago
Hey everyone, I'm having a small problem when attempting to move to a UWP code base for SharpDX. I've fixed all problems so far but it errors out with: &…
9 years, 6 months ago
11 years, 7 months ago
I'm just curious what the difference between ID2D1DeviceContext::DrawImage and ID2D1DeviceContext::DrawBitmap is and whether there is a reason to use one over the other. I…
11 years, 7 months ago
I've been trying to create a direct2d render target from a swapchain. I have tried to mimic the solution from this thread: http://www.gamedev.net/topic/…
11 years, 7 months ago
Latest Activity
See all in DiscussionsThank you very much Jesse. I hadn't turned on the Debug layer as I was doing quick tests and forgot. …
9 years, 6 months ago
Hey everyone, I'm having a small problem when attempting to move to a UWP code base for SharpDX. I've fixed …
9 years, 6 months ago
I'm just curious what the difference between ID2D1DeviceContext::DrawImage and ID2D1DeviceContext::DrawBitmap is and whether there is a reason to use one over …
11 years, 7 months ago