8 years, 1 month ago
Highlights
15 hours ago, Hodgman said: We use steam to auto-update our game, and it works by splitting all large files into 1MB chunks, hashing them, then works out which chunks the user a…
8 years, 1 month ago
8 years, 1 month ago
Hello! I need some advice on my new library, I'm not really confident about it... First a little of introduction: One of my biggest problems when creating a game or a game engin…
8 years, 1 month ago
Just a short question... I need to store and compress all my textures inside a single file... Its better to save them as .dds, compress using zlib (for example) and load…
12 years, 6 months ago
Hello, I'm in doubt about which method should I use to render my terrain. First, some information about my terrain style: - My game came is like Diablo, torc…
13 years, 4 months ago
Latest Activity
See all in Discussions15 hours ago, Hodgman said: We use steam to auto-update our game, and it works by splitting all large files …
8 years, 1 month ago
23 hours ago, Hodgman said: In my engine, instead of a read/write mode and a read-only mode, our resource management …
8 years, 1 month ago
Hello! I need some advice on my new library, I'm not really confident about it... First a little of introduction: …
8 years, 1 month ago