I need to calculate terrain brush covers how much tiles.And i need to find which tiles has been selected.I use hexagonal tiles.When brush size changed,covered area size changes.…
11 years, 10 months ago
I need to calculate terrain brush covers how much tiles.And i need to find which tiles has been selected.I use hexagonal tiles.When brush size changed,covered area size changes.…
11 years, 10 months ago
12 years, 4 months ago
thanks again.It didn't help.Probably,I will change the game to 3d from 2d.I will use Bullet Physics.
12 years, 4 months ago
12 years, 4 months ago
Hi.I use SFML with Box2D.I can't rotate the character sprite like GTA 2.My codes: Update: if(sf::Keyboard::isKeyPressed(sf::Keyboard::Up)){ body->ApplyLinearImpulse(b2…
12 years, 4 months ago
Hi.I want to know that how game developers create a 3d world?For example Skyim.Are they using terrain algorithms and create a terrain?Or they create a 3d model with 3ds Max/Blen…
12 years, 7 months ago
I need to calculate terrain brush covers how much tiles.And i need to find which tiles has been selected.I use …
11 years, 10 months ago
thanks again.It didn't help.Probably,I will change the game to 3d from 2d.I will use Bullet Physics.
12 years, 4 months ago
Thank you ,ferrous.I want something like a car.The character must move where it faces.But i don't know how to do …
12 years, 4 months ago
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