12 years, 10 months ago
Highlights
Hello again, I patched it up by storing the yaw seperately in my player class. I hope anyone has an swer to this for me to have it the "clean" way. Happy Hacking L…
12 years, 10 months ago
12 years, 10 months ago
Hey guys, I may have encountered a bug, but I'm not sure, maybe this is the way quaternions work. I try to calculate the models roatation based on the camera angle…
12 years, 10 months ago
Hello guys, I have a problem with my third person camera. I want to find out the position of the camera and the position of the look at spot. I know how to calculate this with ?…
12 years, 10 months ago
Hey guys, I have searched through the internet the wole day now but I could not find an answer to that big question. What about reflection on uneven planes? Of cou…
13 years, 4 months ago
Latest Activity
See all in DiscussionsHello again, I patched it up by storing the yaw seperately in my player class. I hope anyone has …
12 years, 10 months ago
Hey guys, I may have encountered a bug, but I'm not sure, maybe this is the way quaternions work. …
12 years, 10 months ago
Thanks again Álvaro, I do have one querstion regarding your formula. B = A + interpret_imaginary_part_as_3D_vector(q * i * …
12 years, 10 months ago